The skirt has a clean, quad topology (228 verts / 208 faces). The mesh is single-sided and in real-world scale (the length is 55 cm). The UVs are carefully laid out to allow for good pattern placement. No subdivision is provided but it can be added without significant texture distortion.
The mesh uses a 2k texture set: colour (3x), roughness, and normal maps are provided. The metallic-smoothness map is intended for use in Unity engine. Unzip the textures before working with the .blend files.
There are 2 Blender files available:
The skirt is also exported to: Collada, Alembic, FBX, and Wavefront. Please note that the materials might need to be assembled manually from the provided textures when you import the asset into your chosen 3D software.